Vote, an educational project introduced in schools.
The initiative explored the idea of active citizenship—turning voting into a shared and formative process. The goal was to make representation experiential and engaging. Debate became the engine, not the obstacle—an opportunity to explore differences, expression, and civic values.
The final installation combined a digital app and a central monitor—each element guiding students through timely topics, dialogue, and voting—unfolding in a rhythm of awareness and collective insight.
From the same platform, visual summaries were generated. Bold color-coded graphics, inspired by civic posters, balanced clarity and dynamism. The school monitor extended this language into something more immersive: animated data visualizations that responded to real-time input. The interface shifted, expanded, and reconfigured—mirroring the students’ evolving perspectives. [Team: Giacomo Garetto, Elena Mapelli, Gina Pulcini, Gregorio Torresan]